
- #SIMS 4 STUDIO BLENDER HOW TO MOVE AROUND MAC UPDATE#
- #SIMS 4 STUDIO BLENDER HOW TO MOVE AROUND MAC CODE#
There have been additional bug fixes to chronic problems with thumbnails, some updates to deal with corrupt custom content that will work in the game but didn’t work with Studio, and a couple minor improvements in the Warehouse.
#SIMS 4 STUDIO BLENDER HOW TO MOVE AROUND MAC CODE#
The cheat code for it is bonefixer.Ĭustom content management features have been updated so that you can now change the catalog name, description, and price if you want to:Ĭredit to JulieJ for the wicker loveseat shown in the picture.

If your item is showing up above the Sim in CAS, invisible in CAS, or there are odd things shooting out from your item in CAS, give this bone fixer a try and see if it can fix the problem. To use it your item must have bones assigned and they should be somewhat in the vicinity of what the game is expecting to see. This is a pretty amazing feature that hasn’t been fully explored yet although it has fixed a lot of broken test items so far. Of equal interest and utility there is a bone fix cheat that can take a CAS mesh with bone assignments that aren’t completely correct and make the assignments so they will work with the game. There is a tutorial showing how to use the new feature HERE.
#SIMS 4 STUDIO BLENDER HOW TO MOVE AROUND MAC UPDATE#
We’re really happy to update tonight with a Sims 4 Studio that can make roof recolors. Happy Modding! sims 4 studio sims 4 studio tutorial sims 4 custom content Making things for the Sims has never been easier or more fun. If you’ve ever wanted to make things for Sims 4 I hope you’ll stop in, introduce yourself, and get started. The Studio community is a friendly, supportive place for creators to get started or move on to more complicated projects and the tool itself is streamlined for Sims 4 creative work flow. If you run into questions someone will help. Recolor tutorials go over the process using Photoshop,, and GIMP making the process easy no matter which editor you prefer.Ĭreators from around the internet have contributed to Studio’s online catalog of tutorials and every one of them is fully supported. The CAS/Pose section contains 50 tutorials showing how to recolor hair and garments, how to create your own pose, how to mesh your own accessory, and how to manipulate EA’s clothing meshes to make your own new style. If you don’t prefer to use Blender for meshing there’s a tutorial showing how to easily get your object into the game from any editor. It includes topics such as how to make a debug item buyable, how to add slots, and how to change an item’s tuning so you can do cool things like have your item go into the Sim’s inventory even if what you cloned doesn’t.

The Build/Buy section has 60 tutorials ranging from how to recolor a wall, floor, or object, to how to create your own 3D mesh for Sims 4. Many topics have a video tutorial as well as a static tutorial so you can choose the format that suits you best. Most of the tutorials have information about why steps are being done, rather than simply showing the steps, making it easier to apply the information to your personal projects. There’s no stumbling around trying to apply a tutorial for some other game to Sims 4 creation just as there is no awkward bumbling around in a tool that has merely had Sims 4 creation tacked onto a format that was designed for Sims 3. There are a ton of tutorials there and they are written specifically for Sims 4 just as Studio is designed to make things specifically for Sims 4. Nothing says we’re the information place like a ton of tutorials and Studio forums is *the* Sims 4 information place.
